Hands-on Learning Institutes

Work with education leaders across several strands of tech integration and emerging technologies. Some of the strands: Digital Storytelling, Project-Based Learning, Play and Games-Based Learning, Data Visualization, Electronics and Art, Emerging Technologies, Measurement and Research, Maker, Open Education, Creativity and Visual Literacy.

Electronics and Art - Leah Buechley
 
Art, Craft, and Electronics
This workshop will explore how art and craft techniques like painting, drawing, and sewing can be blended with electronics. We will play with new materials like conductive and color-changing inks to create a series of interactive electronic sketches. Through these investigations we will explore how different activities, materials, and cultural traditions can engage different kinds of people in art and STEM.
 
Digital Storytelling - Bernajean Porter
 
The Art of MultiMedia Communication and Digital Storytelling
Urgent! Human beings needed with effective media communication skills in order to translate inert, raw information into valuable knowledge useful and beneficial to others. No paper allowed!

New communication literacies are less about mastering technical skills of digital tools than about being able to artfully design information in ways that increase engagement and "sticking" power of content along with ensuring high impact on audiences living with a saturated world of information. Research shows "You've got seconds to grab someone's attention and only 10 minutes to keep it" ~Dr. Medina. For learners (authors) to be effective communicators in the 21st century, sophisticated grammar skills in expressing ideas with multiple communication technologies will be essential. While words are considered an important foundation literacy, learners will find themselves handicapped in the digital age if text-based communication is the sole mode mastered. Effective media products start with an author’s capacity to develop rigorous content that is worthy of sharing first[meaning-makers] and then designing an attention holding sensory experience that artful influences and impacts the world [media-makers]! Learn and play hands-on with new media literacies and concepts that make information come alive!
 
Emerging Technologies - Scott Klososky
 
Tech Integration - Scott McLeod
 

Lesson Makeovers: Secondary
We have a lot of technology floating around our schools and classrooms these days. And while that can and should be a good thing given the digital age in which we now live, we often find that our technology-related efforts aren’t paying off for us as we had hoped. For example, we see a lot of replicative use - doing the same things that we used to do in analog classrooms, only with more expensive tools - and we see many educators using technology simply for technology’s sake. There are many reasons why all of this is true, but a primary one is that we don’t have great ways to think about what is occurring when we see students and teachers using technology for learning and teaching purposes. This workshop is for secondary educators who wish to push their technology-infused pedagogy to new levels. We will blow right through TPACK and SAMR and use the trudacot question-and-discussion protocol to design and redesign middle and high school lessons across various subject areas. THIS is where the powerful conversations occur; THIS is the work we need to be doing as educators. We will use actual lesson plans and video exemplars to facilitate our work. Bring a willingness to rethink learning and teaching, a lack of defensiveness, and, preferably, a laptop or Chromebook (because iPads don't always play nice with Google Sheets).

Lesson Makeovers: Elementary
We have a lot of technology floating around our schools and classrooms these days. And while that can and should be a good thing given the digital age in which we now live, we often find that our technology-related efforts aren’t paying off for us as we had hoped. For example, we see a lot of replicative use - doing the same things that we used to do in analog classrooms, only with more expensive tools - and we see many educators using technology simply for technology’s sake. There are many reasons why all of this is true, but a primary one is that we don’t have great ways to think about what is occurring when we see students and teachers using technology for learning and teaching purposes. This workshop is for elementary educators who wish to push their technology-infused pedagogy to new levels. We will blow right through TPACK and SAMR and use the trudacot question-and-discussion protocol to design and redesign primary and upper elementary lessons across various subject areas. THIS is where the powerful conversations occur; THIS is the work we need to be doing as educators. We will use actual lesson plans and video exemplars to facilitate our work. Bring a willingness to rethink learning and teaching, a lack of defensiveness, and, preferably, a laptop or Chromebook (because iPads don't always play nice with Google Sheets).

 
Geospatial Teaching & Learning - Ian Lockwood
 

Geospatial Teaching & Learning: Opportunities, Applications, and Ideas
The aim of this proposed workshop is to help educators understand some of the developments and opportunities for geospatial learning in middle and high school programs. It is designed to be lecture based with hands-on opportunities to try out some of the free web-based applications.

In the last decade huge advances have been made with making remotely sensed (RS) images of the earth available to the public. Google Earth helped popularize and introduce Geographic Information Systems (GIS) to the wider public as a free web-based application. While GIS software once had a reputation for being both expensive and cumbersome to use, developments in commercial software (ESRI’s ArcGIS platform) and freeware such as Q-GIS now make it accessible to anyone interested. The cost of remotely sense imagery is now within reach of organizations and much of this is in the public realm. At the same time growing concerns about changes on the planet associated with rapid economic development have provided a real need for better analytical tools. GIS and remote sensing helps us to better understand and address these changes.

International Schools are beginning to use GIS in their secondary school curricula following on the heels of North American schools that have geography standards that incorporate GIS (see AAG links below). Given the rapid change in software and hardware options it can be a daunting program to add on to a school’s already packed curriculum. GIS and RS offer ideal opportunities for inquiry-based, interdisciplinary learning in international schools settings.

The workshop will highlight examples from the IB Middle Years and Diploma Programs. A unique part of the presentation will share details on developments in South Asia and ways that the Indian Space Research Organization (ISRO) is sharing data through its Bhuvan platform.

TARGET AUDIENCE
Teachers interested in geospatial technology, geography/social science teachers, physics teachers, tech coordinators and any other curious people.

 
Language in the digital world - Kimberley Hall
 

Language is our most powerful tool. Change just one word and you can change everything. This hands on workshop will explore just how important the language of contemporary schools is for students, teachers and leaders.

In education, language is constantly evolving, often becoming an impenetrable wall of buzzwords in school’s mission statements, report cards and teacher feedback where the meaning is completely lost. Former Language Arts teacher, Kimberley Hall, is calling for educators to not just walk the talk, but be able to talk the walk.

This interactive session will explore key linguistic concepts for all school leaders to understand as well as practical classroom examples of different processes.  Using tools like Google Apps, we can teach students’ to read, write, speak, listen, and use language effectively.  Discover ways of collaboratively planning, drafting, seeking and providing feedback using today’s tools.  Ideas to track student progress over time while concurrently providing authentic feedback and data for planning will be showcased.

Let's start to leverage the power of our language in order to redesign our classrooms  for all learners.

 
Making: Children, Computers, and Powerful Ideas - Gary Stager
 
While this presentation will explore the virtues of learning-by-making and its theoretical and historical contexts, we will discuss the structural changes necessary to for schools to gain benefit from the maker movement. We must recognize that making is not new, but may still become a short-term fad without a coherent constructive educational vision having little to do with the construction of a “space.” The roles of expertise, continuous growth, prompt setting, project development, and curricular design to create the conditions necessary for sustaining and learning from making.
 
Measurement and Research - Damian Bebell
 
Leveraging research and evaluation to inform your school's technology programs
As educators and school leaders, how do we know that our teaching, learning, and ICT investments and practices are having the impact we intend them to? How can we better inform decisions and improve our understanding of teacher, student, and parent sentiment in a quickly changing educational landscape?

In this session, educational researcher Damian Bebell will share real-world examples from schools that have leveraged simple research and evaluation techniques to inform and guide their ICT investments and programs. Sharing techniques and best practices culled from over a decade of ICT studies and collaborative research, this session will help educators design, use, and interpret results from teacher and student surveys, classroom observations, focus groups, and student drawings.
 
Media Literacy - Ken Shelton
 
Designing Visual Thinking and Learning: Visual Storytelling and Cinematic Narrative
Our most effective communication method is through the use of visuals. We are often able to bridge language barriers and contextual barriers when we incorporate and utilize visuals in a meaningful manner. This workshop will guide you through two very distinct processes on communicated a story through visual means. We will first examine and experience the use of imagery to tell stories and represent our thinking. We will then look at a variety of strategies for incorporating multiple images in the same areas. Finally, we will go through the process of developing, designing, and producing artful storytelling through cinematic narrative.
 
Project-Based Learning - Suzie Boss
 
Take Thinking Deeper in PBL
Inquiry is the engine for learning in project-based learning. This session explores strategies to turn up the inquiry in PBL, whether you are a newcomer or veteran of the project approach. Among the topics we’ll explore: how to design projects that engage student interests while meeting academic goals; how to get projects off to a good start; how to manage the “messy middle” of PBL; how to connect students with experts outside the classroom; how to plan assessment strategies across the arc of the project. We’ll use PBL practices during a hands-on, collaborative learning experience.

Real-World Learning with PBL
Projects that connect students with the real world make the learning experience more relevant and memorable. This session introduces strategies and tools to expand projects beyond the classroom. We will explore strategies for designing community-based projects, in which students take the lead on local problem solving; opportunities for global collaboration and action; and re-thinking service learning through the PBL lens. Expect to make some real-world connections during this hands-on session.

NOTE: These sessions on project-based learning can be taken independently or as a two-part series.
 
Using Cinematic Narrative in the Classroom - Jim Sill
 
With all the fantastic visual stories being told in theaters, on TV, and online, it is tough to compete for a student's attention in the classroom. Filmmakers have reinvented storytelling for almost 120 years in order to keep up with viewer demand. Understanding the tricks of the entertainment industry allows us to create stories in our classrooms in passionate and engaging new ways.

As an award-winning video production teacher, Jim Sill will facilitate a detailed examination on how using film techniques in the classroom can help initiate wonder, generate higher degrees of engagement, and develop critical thinking skills. Learn how you can teach media literacy in your classroom to get students to stop blindly consuming what is being presented on the screen and start using it to tell their own story. When students and teachers understand the basics of media language they can understand what is being shown to them and communicate back with the technologies that today’s generation embraces.
 
Visualising Student Data for Learning - Sujoy Chaudhuri
 
Provides an introduction to the Learning Analytics cycle and how Free and Open Source tools are being used in various contexts of this cycle to help further student learning. We will discuss tools, methods and protocols for looking at data, and discuss ways in which we can collect and analyse data that attempts to reach beyond achievement scores and attendance. 

Participants will

  • Use anonymised data from Standardised Assessments and Open-ended Student Surveys to:
    • explore the wide range of data types associated with student learning and methods by which to clean, manipulate and analyse the data
    • explore different ways in which the data can be visualised
    • use the Wonder-Observe-Connect-Question protocol to ask new questions from the data

Participants will also learn about

  • The learning analytics data cycle and how the cycle has been interpreted in one school's context
  • Our experiences with proprietary and open source tools
 
 
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